![]() Hop across the gap and grab the next Relic located on the right. With the Cyclops destroyed and the surrounding Goblins eliminated, you can now make your way toward the next Arc source. The person holding the Relic can even lob grenades, as the charge rate on them is increased while holding the Arc source. Since you already have a good vantage point from the hill, fire away at the Cyclops from a distance, taking cover behind nearby rocks if necessary. As you approach, be careful not to get hit by the shots being fired by a large Vex Cyclops down below. Here you will find-you guessed it-more Vex Goblins, as well as another barrier that needs disrupting. Once you disrupt the next barrier with the Relic, head through the passages to reach the endless steps. Groups of enemy Vex will be shooting you from various directions, so do your best to duck behind cover as you move through the environment. Carry the orb to the next barrier, or escort your teammate through the area if they grabbed it first. Proceed to the next area, and snag the Arc source from a container up on the right side. If you work as a team, vanquishing these enemies shouldn’t be too difficult. Here you must face another slew of Goblins in the center of the area, as well as a Hydra along the far wall. Fight them off, and proceed toward the open courtyard with a portal in the center. Doing so will cause a handful of Vex enemies to attack, including a Minotaur and several Goblins. Once you’ve deactivated the barrier, move to the next area and pick up another Relic to disrupt the next gate. If you grab the Arc source, hopefully your teammates do the same for you. Escort your teammate carrying the Relic, defending them from the slew of Fallen that have now spawned in the area. Whoever grabs the Arc source will move very slowly as they carry it to the objective. Locate the Arc source and carry it outside to the barrier. Eliminate a pair of Axis Harpies inside the cave. Follow along the shallow riverbed to the left through a small passage under a building. Your goal is to locate an arc source that you can use to short out the barriers. Keep to the high ground and take out the enemies from a distance. Here you will encounter several Fallen Vandals and Shanks nearby, as well as a Captain at the base of the rocks. Move along the corridor to the outside to Campus 9. As a Guardian, it’s your job to stop them.įrom your starting point at the Waking Ruins, follow along the path to the right leading to a glowing, circular passage. The Echo Chamber Strike takes place on Venus, where the Vex are attempting to construct a time bridge in order to call forth the Nexus Mind from the past. If you are ready to take on this challenge, then let’s begin. This Strike can be completed with up to three players, and has proven to be quite fun when played with a good group of friends. Players must own The Taken King expansion in order to participate. The Echo Chamber Strike is currently exclusive to PlayStation platforms, at least until 2016. Our guide will help you prepare for the Strike and complete it successfully. Welcome to our walkthrough for the Echo Chamber Strike in Destiny: The Taken King.
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